Writing and Publishing

I feel strongly that design and language are closely connected. The process of design is a creative one that involves and is centered around communication, and I feel there is a close and rhetorical connection between the designer and the message they are trying to communicate through the designed artifact.

For me, writing helps me structure and understand the various perspectives on an idea. I find that I don't fully recognize my own view on a particular subject until I've written about it; for me, writing provides a sense of clarity to confusion.

Additionally, I'm the Co-Editor-in-Chief of Interactions Magazine, and get a chance to participate in the other side of publishing.

Listed here are some pieces I have published, and some ideas I have been reflecting upon.

Selected Published Pieces

Thoughts on Interaction Design.
Published by Brown Bear LLC; ISBN 0-978-85380-6.

Interaction Designers are the shapers of behavior. Interaction Designers - whether practicing as Usability Engineers, Visual Interface Designers, or Information Architects - all attempt to understand and shape the way people behave. The importance of this profession in business, government, healthcare and society has never been greater, as technological complexity has permeated nearly every aspect of our culture.

Thoughts on Interaction Design gives individuals engaged in this profession the dialogue to begin to justify their work to other stakeholders. It provides a framework upon which to build intellectual discourse, and it substantiates the rigorous and unique nature of Interaction Design work. Ultimately, the text exists to better define the professional and theoretical nature of Interaction Design: to provide a definition that encompasses the intellectual facets of the field, the conceptual underpinnings of Interaction Design as a legitimate human-centered field, and the particular methods used by practitioners in their day to day experiences.


The Tenuous Relationship Between Design and Innovation
Published in Artifact Magazine, Volume 1, issue 3.

The words design and innovation are increasingly used interchangeably to describe a method for conceiving of artifacts, services, and systems. While those terms, and their related tools and techniques, have a strong relationship to one another, they are not synonymous. This paper presents the case for an acknowledgement of the unique nature of Design and Design thinking, larger than and inclusive of the professional manifestation of Design in a business context.


This paper investigates the elements of Design Synthesis that are common to both Information Architecture and Design Strategy.


Information Architecture:
Synthesis Techniques for the Muddy Middle of the Design Process
.
Published in the 23rd International Conference on the Beginning Design Student Proceedings.

This paper provides an overview of established Information Architecture modeling techniques, and discusses how they can be applied to the industrial design process during the synthesis phase of design. The text reflects on the nature of this messy and critical period in the design process, and offers methods of quickly making information and even knowledge out of data. Finally, the text briefly describes the changing nature of professional demands on students entering industry, indicating that Information Architect may be a lucrative alternative job title for students graduating from Industrial Design programs.


Design as Communication: The Increasing Case for Literacy in Academia.
Published in the IDSA 2005 Educational Conference Proceedings.

This paper will present a case for the increased presence of "traditional communication" techniques in industrial design education: specifically, writing and the ability to structure a sound textual argument for a specific product design. As more design work is done on different continents, the ability to communicate in a physically disconnected fashion gains importance. As the threat of commoditization of industrial design grows more and more real, the ability to write a structured and well thought out design rationale becomes a key distinguishing factor that will remain valuable to Industrial Design firms located in the United States and help identify them from their overseas counterparts.


New Techniques in Industrial Design Education.
Published in the 6th International Conference of the European Academy of Design.

The paper discusses three new techniques utilized in educating Industrial Design students, with a focus on collaboration, complex problem solving and user-centered contextual design.


A paper published in Interactions Magazine in the summer of 2004; the paper discusses how students at the Savannah College of Art and Design are preparing for the challenges of designing complicated software, hardware, and systems by merging Industrial Design and Interaction Design. With the lines between physical and digital products constantly shrinking, designers who can comfortably create in both the tangible and the conceptual worlds are the ideal professionals for new product development firms.


A paper published in the AIGA journal Tweak, in the last quarter of 2003; the paper discusses how brand is intertwined with technology, and thus with user-centered design and usability. Written with Ashley Menger.


Thoughts and Blurbs

.. on Design Choices