I'm Jon; this is a journal of my experiences pursuing a PhD in Informatics at the University of California, Irvine.

The Politics of the Artificial, Chapter Twelve
by Victor Margolin

The Politics of the Artificial, Chapter Seven
by Victor Margolin

The Politics of the Artificial, Chapter One
by Victor Margolin

The Construction of Preference
by Paul Slovic

The Disposition Toward Originality
by Frank Barron

Divergent Thinking as an Indicator of Creative Potential
by Mark A. Runco and Selcuk Acar

What design can't do
by Kees Dorst

Enhancing design skills in art and design education
by Tun Zaw Oo, Timur Kadyirov, Lyajsan Kadyjrova and Krisztián Józsa

Can creativity be developed?
by J. P. Guilford

A short, grandiose theory of design
by Jay Doblin

Creativity
by J. P. Guilford

Affect and Creativity at Work
by Teresa M. Amabile, Sigal G. Barsade, Jennifer S. Mueller, Barry M. Staw

Teachers’ conceptions of student creativity in higher education
by Isa Jahnke, Tobias Haertel, and Johannes Wildt

Understanding Design as a Social Creative Process
by Andy Warr and Eamonn O’Neill

Constructing Grounded Theory, chapter 5
by Kathy Charmaz

My first study was approved!

Design Fixation
by David G. Jansson and Steven M. Smith

Space of Inquiry, v1

How Templated Requirements Specifications Inhibit Creativity in Software Engineering
by Rahul Mohanani, Paul Ralph, Burak Turhan, Vladimir Mandic

The Bias Against Creativity: Why People Desire But Reject Creative Ideas
by Jennifer S. Mueller, Shimul Melwani, Jack A. Goncalo

Requirements Framing Affects Design Creativity
by Rahul Mohanani, Burak Turhan, Paul Ralph

So I registered for class...

What makes a creative day? A diary study on the interplay between affect, job stressors, and job control
by Carmen Binnewies, Sarah C. Wörnlein

Abduction: The Logic of Discovery of Grounded Theory
by Jo Reichertz

Systemic Creative Problem-Solving: On the Poverty of Ideas and the Generative Power of Prototyping
by Frédéric Vallée-Tourangeau

Developing Entry-Level Portfolios: Strategies for Graduating Students
by Janet Lee Coleman

Unpacking Creativity
by Kerrie Unsworth

Motivation for Creativity in Design Students
by Shulamith Kreitler and Hernan Casakin

Preparing Future UX Professionals: Human Skills, Technical Skills, and Dispositions
by Emma J. Rose, Cynthia Putnam, Craig M. MacDonald

Why Do Ideas Get More Creative Across Time? An Executive Interpretation of the Serial Order Effect in Divergent Thinking Tasks
by Roger E. Beaty and Paul J. Silvia

An Introduction to Discourse Analysis, Second edition, chapters 10 & 11
by James Paul Gee

An Introduction to Discourse Analysis, Second edition, chapter 9
by James Paul Gee

An Introduction to Discourse Analysis, Second edition, chapter 8
by James Paul Gee

An Introduction to Discourse Analysis, Second edition, chapter 7
by James Paul Gee

An Introduction to Discourse Analysis, Second edition, chapter 6
by James Paul Gee

An Introduction to Discourse Analysis, Second edition, chapters 4 & 5
by James Paul Gee

An Introduction to Discourse Analysis, Second edition, chapter 3
by James Paul Gee

Camp or College: Student Perspectives from College Computer Science Departments and Coding Boot Camps on Skills Learned
by Quinn Burke, Cinamon Bailey

I submitted my first study to the IRB for approval.

An Introduction to Discourse Analysis, Second edition, chapters 1 & 2
by James Paul Gee

Understanding the Software Development Industry’s Perspective on Coding Boot Camps versus Traditional 4-year Colleges
by Quinn Burke, Cinamon Bailey, Louise Ann Lyon, Emily Green

Can I use TA? Should I use TA? Should I not use TA? Comparing reflexive thematic analysis and other pattern-based qualitative analytic approaches
by Virginia Braun and Victoria Clarke

Null effects of boot camps and short-format training for PhD students in life sciences
by David F. Feldon, Soojeong Jeong, James Peugh, Josipa Roksa, Cathy Maahs-Fladung, Alok Shenoy, and Michael Oliva

Design Systems for Conversational UX
by Robert J. Moore, Eric Young Liu, Saurabh Mishra, Guang-Jie Ren

A Systematic Review and Thematic Analysis of Community-Collaborative Approaches to Computing Research
by Ned Cooper, Tiffanie Horne, Gillian Hayes, Courtney Heldreth, Michal Lahav, Jess Holbrook, Lauren Wilcox

Creativity in the design process: co-evolution of problem–solution
by Kees Dorst and Nigel Cross

Toward good practice in thematic analysis: Avoiding common problems and be(com)ing a knowing researcher
by Virginia Braun and Victoria Clarke

Reprioritizing the Relationship Between HCI Research and Practice: Bubble-Up and Trickle-Down Effects
by Colin Gray, Erik Stolterman, and Martin Siegel

The Nature and Art of Workmanship, chapters 1-4
by David Pye

Designer's Identity: Personal Attributes And Design Skills
by Kamila Kunrath, Philip Cash, and Maaike Kleinsmann

Thematic Networks: An Analytic Tool For Qualitative Research
by Jennifer Attride-Stirling

Creativity As Action: Findings From Five Creative Domains
by Vlad Petre Glăveanu, et al

Rewriting the Language of Creativity: The Five A’s Framework
by Vlad Petre Glăveanu

Design Thinking: An Educational Model towards Creative Confidence
by Ingo Rauth, Eva Klppen, Birgit Jobst and Christoph Meinel

Dialogue In The Making: Emotional Engagement With Materials
by Ingar Brinck and Vasudevi Reddy

An In Vivo Analysis of Crafts Practices And Creativity - Why Affordances Provide a Productive Lens
by Michael Kimmel and Camilla Groth

Synectics: The Development of Creative Capacity, chapter 5
by William J. J. Gordon

Synectics: The Development of Creative Capacit, chapter 2
by William J. J. Gordon

Synectics: The Development of Creative Capacity, chapter 1
by William J. J. Gordon

Stimulating Creativity, chapter 9
by Morris I. Stein

Creativity and Culture
by Morris I. Stein

The Standard Definition of Creativity
by Mark A. Runco and Garrett J. Jaeger

The Philosophy of Creativity
by Berys Gaut

A housing update: Aliso Viejo

Awful apartments, and a loose plan with Paul and Katie

Course work and equivalencies

Looking for a place to stay in Irvine
